Short pages
Showing below up to 50 results in range #151 to #200.
- (hist) 151: Dominance or affiliation? [12 bytes]
- (hist) 152: Paying it forward vs. paying it back [12 bytes]
- (hist) 153: Maintenance, substitution, or possibility? [12 bytes]
- (hist) 154: Games of skill, luck and privilege [12 bytes]
- (hist) 155: Games with divergent objectives [12 bytes]
- (hist) 156: Mutual enrollment and complex games [12 bytes]
- (hist) 157: Don’t bet on games you can’t win [12 bytes]
- (hist) 158: All of our strategies are all of our strategies [12 bytes]
- (hist) 159: Grabbing the last doughnut [12 bytes]
- (hist) 160: Systems thrive, and then they don’t [12 bytes]
- (hist) 161: To get to New York [12 bytes]
- (hist) 162: If it fits, you can ship it [12 bytes]
- (hist) 163: Feeding the system [12 bytes]
- (hist) 164: Scarcity and the drivers of a system [12 bytes]
- (hist) 165: Scale and magic [12 bytes]
- (hist) 166: How NPR lost to the podcast [12 bytes]
- (hist) 167: Self-interest is self-evident [12 bytes]
- (hist) 168: It’s easy to avoid the most important part of our job [12 bytes]
- (hist) 169: It’s voluntary [12 bytes]
- (hist) 170: “I will if you will” [12 bytes]
- (hist) 171: Bringing strategy to marketing [12 bytes]
- (hist) 172: Living in a van [12 bytes]
- (hist) 173: Acorns sometimes become oak trees [12 bytes]
- (hist) 174: Systems have multiple objectives [12 bytes]
- (hist) 175: One way to solve the problem is to change the system [12 bytes]
- (hist) 176: Interoperability [12 bytes]
- (hist) 177: What does the system respond to? [12 bytes]
- (hist) 178: The paradox of substitutes and uniqueness [12 bytes]
- (hist) 179: Commodities [12 bytes]
- (hist) 180: Understanding genre [12 bytes]
- (hist) 181: Medium vs. message [12 bytes]
- (hist) 182: Thoughts on pricing [12 bytes]
- (hist) 183: Strategies require empathy [12 bytes]
- (hist) 184: Dorothy and her crew [12 bytes]
- (hist) 185: Everyone is always right [12 bytes]
- (hist) 186: All persistent systems rely on feedback loops [12 bytes]
- (hist) 187: The wildcard in every feedback loop is the delay [12 bytes]
- (hist) 188: Systems + games + feedback loops [12 bytes]
- (hist) 189: Embracing constraints [12 bytes]
- (hist) 190: Who benefits? [12 bytes]
- (hist) 191: Six system traps [12 bytes]
- (hist) 192: The Moses manipulations [12 bytes]
- (hist) 193: Resilient systems stick around [12 bytes]
- (hist) 194: Trying to turn me into an addict [12 bytes]
- (hist) 195: The challenge of false proxies numbered riffs.rtf [12 bytes]
- (hist) 196: We see systems when they are forced to change [12 bytes]
- (hist) 197: May I see the org chart? [12 bytes]
- (hist) 198: The agent of change [12 bytes]
- (hist) 199: Looking for the agent of change [12 bytes]
- (hist) 200: The telegraph and the skyscraper [12 bytes]