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<h1>Welcome to Plexodex</h1> | |||
<hr> | |||
<div style="margin: 0; font-size: 90%;"><big>This is a wiki for readers of Seth Godin's new book, [https://www.seths.blog/tis THIS IS STRATEGY].</big></div> | |||
<div style="margin-top: .5em; font-size: 90%;"> | |||
</div> | |||
<div style="margin: 0; font-size: 90%;">'''Every article in the book has a number, and that number corresponds to a page on this wiki.'''</br> | |||
The purpose of this wiki is connection and discussion. It's not for promotion or selling.</br> | |||
Find an article and chime in. Thanks for being here. | Find an article and chime in. Thanks for being here. | ||
</div> | |||
[[1: Strategy is a philosophy of becoming]] | |} | ||
{| class="mp-panel" | |||
[[2: Four threads, woven together]] | |- | ||
| class="mp-subpanel" colspan="2" | | |||
[[3: What do people want?]] | <div id="mf-know"> | ||
* [[1: Strategy is a philosophy of becoming]] | |||
[[4: The non-strategy of “Take what you can get”]] | * [[2: Four threads, woven together]] | ||
* [[3: What do people want?]] | |||
[[5: Awaiting instructions]] | * [[4: The non-strategy of “Take what you can get”]] | ||
* [[5: Awaiting instructions]] | |||
[[6: The elegant path is the most useful way forward]] | * [[6: The elegant path is the most useful way forward]] | ||
* [[7: Not all elegant strategies are the same]] | |||
[[7: Not all elegant strategies are the same]] | * [[8: Systems are unseen and persistent]] | ||
* [[9: We live in the solar system]] | |||
[[8: Systems are unseen and persistent]] | * [[10: Systems deliver value]] | ||
* [[11: The buildings or the roads?]] | |||
[[9: We live in the solar system]] | * [[12: The unseen assistant (and the mysterious vandal)]] | ||
* [[13: Can you see the river?]] | |||
[[10: Systems deliver value]] | * [[14: The collective]] | ||
* [[15: Successful systems]] | |||
[[11: The buildings or the roads?]] | * [[16: Real life isn’t LEGO]] | ||
* [[17: Two myths about systems]] | |||
[[12: The unseen assistant (and the mysterious vandal)]] | * [[18: Built, natural, and complex systems]] | ||
* [[19: What makes a system?]] | |||
[[13: Can you see the river?]] | * [[20: The persistence of systems]] | ||
* [[21: From fine china to underwater headphones]] | |||
[[14: The collective]] | * [[22: Duncan Hines (and Nina Zagat)]] | ||
* [[23: All dogs are mixed breed dogs]] | |||
[[15: Successful systems]] | * [[24: U.S. News changed college]] | ||
* [[25: Where’s the meter?]] | |||
[[16: Real life isn’t LEGO]] | * [[26: Seeing (and changing) the chocolate system]] | ||
* [[27: Serious games]] | |||
[[17: Two myths about systems]] | * [[28: There are games in every strategy]] | ||
* [[29: We are all time travelers]] | |||
[[18: Built, natural, and complex systems]] | * [[30: Seeing time]] | ||
* [[31: There is a method]] | |||
[[19: What makes a system?]] | * [[32: The heartbreak of an intuitive strategy]] | ||
* [[33: Hiding from a useful strategy]] | |||
[[20: The persistence of systems]] | * [[34: Low-hanging fruit isn’t]] | ||
* [[35: Rome was built in a day]] | |||
[[21: From fine china to underwater headphones]] | * [[36: One telephone is worthless]] | ||
* [[37: The desert island mythologies]] | |||
[[22: Duncan Hines (and Nina Zagat)]] | * [[38: Cities are contagious]] | ||
* [[39: Analyzing the last move]] | |||
[[23: All dogs are mixed breed dogs]] | * [[40: Strategy and tactics]] | ||
* [[41: Toward a strategic practice]] | |||
[[24: U.S. News changed college]] | * [[42: Project work is different]] | ||
* [[43: You might need a strategy to]] | |||
[[25: Where’s the meter?]] | * [[44: Slithering, with patience]] | ||
* [[45: Plants make people happy]] | |||
[[26: Seeing (and changing) the chocolate system]] | * [[46: Seat belts save lives]] | ||
* [[47: Airbnb was lost]] | |||
[[27: Serious games]] | * [[48: Twenty-seven egg dishes]] | ||
* [[49: Esther changed the world]] | |||
[[28: There are games in every strategy]] | * [[50: Shine a light]] | ||
* [[51: Big problems demand small solutions]] | |||
[[29: We are all time travelers]] | * [[52: “Getting the word out” (also known as “selfish shouting”)]] | ||
* [[53: Use, be used, or change it]] | |||
[[30: Seeing time]] | * [[54: Freedom is possible]] | ||
* [[55: Getting clear about the business model]] | |||
[[31: There is a method]] | * [[56: And it flies]] | ||
* [[57: Passion and our business model]] | |||
[[32: The heartbreak of an intuitive strategy]] | * [[58: The circle of us and the circle of now]] | ||
* [[59: Selling selfish]] | |||
[[33: Hiding from a useful strategy]] | * [[60: Next guest, best guest]] | ||
* [[61: Seeing strategy clearly]] | |||
[[34: Low-hanging fruit isn’t]] | * [[62: A blueprint is an assertion]] | ||
* [[63: Sharing your strategy: The modern business plan]] | |||
[[35: Rome was built in a day]] | * [[64: Intuition is strategy without narrative]] | ||
* [[65: The thing about effort numbered riffs.rtf]] | |||
[[36: One telephone is worthless]] | * [[66: Resilience and leverage]] | ||
* [[67: It barely works]] | |||
[[37: The desert island mythologies]] | * [[68: The minimum viable audience]] | ||
* [[69: And then what happens?]] | |||
[[38: Cities are contagious]] | * [[70: To kill all the whales]] | ||
* [[71: Not all needs have a market (yet).]] | |||
[[39: Analyzing the last move]] | * [[72: Seeing the windmill]] | ||
* [[73: Without a strategy]] | |||
[[40: Strategy and tactics]] | * [[74: Some reasons we avoid having a strategy]] | ||
* [[75: A framework for a strategy]] | |||
[[41: Toward a strategic practice]] | * [[76: Creating the conditions for change]] | ||
* [[77: Twelve slogans]] | |||
[[42: Project work is different]] | * [[78: Unseen systems and unintended consequences]] | ||
* [[79: We are not plankton]] | |||
[[43: You might need a strategy to]] | * [[80: Strategic marketing]] | ||
* [[81: No time to waste]] | |||
[[44: Slithering, with patience]] | * [[82: Strategy and aimlessness]] | ||
* [[83: “Should” might be a trap]] | |||
[[45: Plants make people happy]] | * [[84: Where is the blueprint?]] | ||
* [[85: Sooner or later]] | |||
[[46: Seat belts save lives]] | * [[86: Strategy is the partner of freedom]] | ||
* [[87: The lottery is not a strategy]] | |||
[[47: Airbnb was lost]] | * [[88: Nostalgia for the future]] | ||
* [[89: Doing our job or doing our work?]] | |||
[[48: Twenty-seven egg dishes]] | * [[90: Tension first and above all]] | ||
* [[91: The fastest cyclist in the world]] | |||
[[49: Esther changed the world]] | * [[92: When did Apple become Apple?]] | ||
* [[93: When did Netflix become Netflix?]] | |||
[[50: Shine a light]] | * [[94: When did David Bowie become David Bowie?]] | ||
* [[95: What’s your strategy?]] | |||
[[51: Big problems demand small solutions]] | * [[96: What does it mean to be a strategic thinker?]] | ||
* [[97: Tactics are not strategies]] | |||
[[52: “Getting the word out” (also known as “selfish shouting”)]] | * [[98: What’s a feedback loop?]] | ||
* [[99: Time isn’t free]] | |||
[[53: Use, be used, or change it]] | * [[100: Avoiding hindsight bias]] | ||
* [[101: Not the parts, the system]] | |||
[[54: Freedom is possible]] | * [[102: Thinking about ‘status’]] | ||
* [[103: Seeing status in Hollywood]] | |||
[[55: Getting clear about the business model]] | * [[104: The output of systems]] | ||
* [[105: Our intent is altered by the system we’re part of]] | |||
[[56: And it flies]] | * [[106: The birth of Afya]] | ||
* [[107: Perpetuating the scam]] | |||
[[57: Passion and our business model]] | * [[108: Toxic systems]] | ||
* [[109: The urgency of “no”]] | |||
[[58: The circle of us and the circle of now]] | * [[110: On being judged]] | ||
* [[111: Choose your customers and choose your future.]] | |||
[[59: Selling selfish]] | * [[112: Choose your competition and choose your future]] | ||
* [[113: Choose the source of validation and choose your future]] | |||
[[60: Next guest, best guest]] | * [[114: Choose your distribution and choose your future]] | ||
* [[115: News, ideas, and distribution changes]] | |||
[[61: Seeing strategy clearly]] | * [[116: “Everyone” is elusive]] | ||
* [[117: What do you want?]] | |||
[[62: A blueprint is an assertion]] | * [[118: What does it want?]] | ||
* [[119: The runaway conditions]] | |||
[[63: Sharing your strategy: The modern business plan]] | * [[120: Things that scale]] | ||
* [[121: Working for the system]] | |||
[[64: Intuition is strategy without narrative]] | * [[122: Who is in charge?]] | ||
* [[123: Snapshots and movies]] | |||
[[65: The thing about effort numbered riffs.rtf]] | * [[124: The day I met Derek Sivers]] | ||
* [[125: The emperor penguins, crowds and fear]] | |||
[[66: Resilience and leverage]] | * [[126: If you want to start a fire]] | ||
* [[127: The five steps to widespread change]] | |||
[[67: It barely works]] | * [[128: Sand Hill Road]] | ||
* [[129: 100 is a fine way to start]] | |||
[[68: The minimum viable audience]] | * [[130: Failing to change the donation dynamic numbered riffs.rtf]] | ||
* [[131: Shun the non-believers]] | |||
[[69: And then what happens?]] | * [[132: Understanding adopters]] | ||
* [[133: Time is the overlooked axis]] | |||
[[70: To kill all the whales]] | * [[134: Getting comfortable with a series of snapshots]] | ||
* [[135: Embrace the gulf of disapproval]] | |||
[[71: Not all needs have a market (yet).]] | * [[136: Deterministic Nonperiodic Flow proves the point]] | ||
* [[137: Chasing the hype cycle]] | |||
[[72: Seeing the windmill]] | * [[138: Seeing the chasm]] | ||
* [[139: The need for scaffolding]] | |||
[[73: Without a strategy]] | * [[140: Scaffolding and marketing]] | ||
* [[141: The Catch-22 of leveraged systems]] | |||
[[74: Some reasons we avoid having a strategy]] | * [[142: Treating different people differently]] | ||
* [[143: Shifting to the masses]] | |||
[[75: A framework for a strategy]] | * [[144: Misunderstanding quality]] | ||
* [[145: The challenge in finding useful criticism]] | |||
[[76: Creating the conditions for change]] | * [[146: Being clear about “better”]] | ||
* [[147: What we ask ourselves when it’s our turn on the curve]] | |||
[[77: Twelve slogans]] | * [[148: Short-term and long-term games]] | ||
* [[149: Infinite or finite?]] | |||
[[78: Unseen systems and unintended consequences]] | * [[150: Scarcity or abundance?]] | ||
* [[151: Dominance or affiliation?]] | |||
[[79: We are not plankton]] | * [[152: Paying it forward vs. paying it back]] | ||
* [[153: Maintenance, substitution, or possibility?]] | |||
[[80: Strategic marketing]] | * [[154: Games of skill, luck and privilege]] | ||
* [[155: Games with divergent objectives]] | |||
[[81: No time to waste]] | * [[156: Mutual enrollment and complex games]] | ||
* [[157: Don’t bet on games you can’t win]] | |||
[[82: Strategy and aimlessness]] | * [[158: All of our strategies are all of our strategies]] | ||
* [[159: Grabbing the last doughnut]] | |||
[[83: “Should” might be a trap]] | * [[160: Systems thrive, and then they don’t]] | ||
* [[161: To get to New York]] | |||
[[84: Where is the blueprint?]] | * [[162: If it fits, you can ship it]] | ||
* [[163: Feeding the system]] | |||
[[85: Sooner or later]] | * [[164: Scarcity and the drivers of a system]] | ||
* [[165: Scale and magic]] | |||
[[86: Strategy is the partner of freedom]] | * [[166: How NPR lost to the podcast]] | ||
* [[167: Self-interest is self-evident]] | |||
[[87: The lottery is not a strategy]] | * [[168: It’s easy to avoid the most important part of our job]] | ||
* [[169: It’s voluntary]] | |||
[[88: Nostalgia for the future]] | * [[170: “I will if you will”]] | ||
* [[171: Bringing strategy to marketing]] | |||
[[89: Doing our job or doing our work?]] | * [[172: Living in a van]] | ||
* [[173: Acorns sometimes become oak trees]] | |||
[[90: Tension first and above all]] | * [[174: Systems have multiple objectives]] | ||
* [[175: One way to solve the problem is to change the system]] | |||
[[91: The fastest cyclist in the world]] | * [[176: Interoperability]] | ||
* [[177: What does the system respond to?]] | |||
[[92: When did Apple become Apple?]] | * [[178: The paradox of substitutes and uniqueness]] | ||
* [[179: Commodities]] | |||
[[93: When did Netflix become Netflix?]] | * [[180: Understanding genre]] | ||
* [[181: Medium vs. message]] | |||
[[94: When did David Bowie become David Bowie?]] | * [[182: Thoughts on pricing]] | ||
* [[183: Strategies require empathy]] | |||
[[95: What’s your strategy?]] | * [[184: Dorothy and her crew]] | ||
* [[185: Everyone is always right]] | |||
[[96: What does it mean to be a strategic thinker?]] | * [[186: All persistent systems rely on feedback loops]] | ||
* [[187: The wildcard in every feedback loop is the delay]] | |||
[[97: Tactics are not strategies]] | * [[188: Systems + games + feedback loops]] | ||
* [[189: Embracing constraints]] | |||
[[98: What’s a feedback loop?]] | * [[190: Who benefits?]] | ||
* [[191: Six system traps]] | |||
[[99: Time isn’t free]] | * [[192: The Moses manipulations]] | ||
* [[193: Resilient systems stick around]] | |||
[[100: Avoiding hindsight bias]] | * [[194: Trying to turn me into an addict]] | ||
* [[195: The challenge of false proxies numbered riffs.rtf]] | |||
[[101: Not the parts, the system]] | * [[196: We see systems when they are forced to change]] | ||
* [[197: May I see the org chart?]] | |||
[[102: Thinking about ‘status’]] | * [[198: The agent of change]] | ||
* [[199: Looking for the agent of change]] | |||
[[103: Seeing status in Hollywood]] | * [[200: The telegraph and the skyscraper]] | ||
* [[201: Cheese bullies]] | |||
[[104: The output of systems]] | * [[202: A brief history of jaywalking]] | ||
* [[203: What will I tell the others?]] | |||
[[105: Our intent is altered by the system we’re part of]] | * [[204: Who says yes?]] | ||
* [[205: If you want to use the system]] | |||
[[106: The birth of Afya]] | * [[206: The person in front of you is part of a system]] | ||
* [[207: Some of the ways that systems operate]] | |||
[[107: Perpetuating the scam]] | * [[208: Types of elegant strategies]] | ||
* [[209: Bringing change to a system]] | |||
[[108: Toxic systems]] | * [[210: Luck doesn’t even out in the long run]] | ||
* [[211: Leverage and the exaggeration of strategies]] | |||
[[109: The urgency of “no”]] | * [[212: Intent and side effects]] | ||
* [[213: Turbulence and systems transformation]] | |||
[[110: On being judged]] | * [[214: Gatekeepers]] | ||
* [[215: Kinds of tension]] | |||
[[111: Choose your customers and choose your future.]] | * [[216: “What will I tell the others?”]] | ||
* [[217: Two Tesla parables: Ludicrous and the clown car]] | |||
[[112: Choose your competition and choose your future]] | * [[218: Competitive advantage]] | ||
* [[219: Metcalfe’s law is waiting for you]] | |||
[[113: Choose the source of validation and choose your future]] | * [[220: The first rule...]] | ||
* [[221: Do vs. want]] | |||
[[114: Choose your distribution and choose your future]] | * [[222: Exchanging the system is tempting]] | ||
* [[223: Revolutions are rare]] | |||
[[115: News, ideas, and distribution changes]] | * [[224: The game belongs to the children who play it]] | ||
* [[225: The two unseen desires]] | |||
[[116: “Everyone” is elusive]] | * [[226: The thing about cheaper]] | ||
* [[227: Compounding our tribal instincts]] | |||
[[117: What do you want?]] | * [[228: Substitutes and the race to the bottom]] | ||
* [[229: Seeking the invisible hand]] | |||
[[118: What does it want?]] | * [[230: Examples of systems living in tension]] | ||
* [[231: Which hat?]] | |||
[[119: The runaway conditions]] | * [[232: The weather report is a prediction]] | ||
* [[233: This might not work]] | |||
[[120: Things that scale]] | * [[234: Back to the rhino]] | ||
* [[235: Who controls the dice?]] | |||
[[121: Working for the system]] | * [[236: Who is waiting for you at the airport?]] | ||
* [[237: Understanding statistics and polls]] | |||
[[122: Who is in charge?]] | * [[238: Best practices and the status quo]] | ||
* [[239: Analogies and the problem with “almost”]] | |||
[[123: Snapshots and movies]] | * [[240: Cheerleaders and coaches]] | ||
* [[241: Collapsing to the center]] | |||
[[124: The day I met Derek Sivers]] | * [[242: Understanding the 2 x 2 positioning grid]] | ||
* [[243: The blank of blank]] | |||
[[125: The emperor penguins, crowds and fear]] | * [[244: Moving to the middle (or not)]] | ||
* [[245: Going to places the competition can’t go or won’t go]] | |||
[[126: If you want to start a fire]] | * [[246: Where is everyone?]] | ||
* [[247: Getting the word out]] | |||
[[127: The five steps to widespread change]] | * [[248: Scaling better]] | ||
* [[249: Half a boat isn’t much help]] | |||
[[128: Sand Hill Road]] | * [[250: Thrashing at the start]] | ||
* [[251: The last minute]] | |||
[[129: 100 is a fine way to start]] | * [[252: Every yes requires many no’s]] | ||
* [[253: Empathy for the retailer]] | |||
[[130: Failing to change the donation dynamic numbered riffs.rtf]] | * [[254: Bringing intention to projects]] | ||
* [[255: Successful projects]] | |||
[[131: Shun the non-believers]] | * [[256: The three project traps]] | ||
* [[257: Communication with intent]] | |||
[[132: Understanding adopters]] | * [[258: Risks aren’t to be avoided]] | ||
* [[259: Constraints are a gift]] | |||
[[133: Time is the overlooked axis]] | * [[260: What do you make?]] | ||
* [[261: Problems are opportunities]] | |||
[[134: Getting comfortable with a series of snapshots]] | * [[262: The simple hierarchy of decision effort]] | ||
* [[263: Optionality and undo]] | |||
[[135: Embrace the gulf of disapproval]] | * [[264: Great choice, didn’t work]] | ||
* [[265: Hidden decisions get moldy]] | |||
[[136: Deterministic Nonperiodic Flow proves the point]] | * [[266: Compared to what?]] | ||
* [[267: A quarter of a million dollars]] | |||
[[137: Chasing the hype cycle]] | * [[268: Thinking about money]] | ||
* [[269: No regrets and the kinds of games we play]] | |||
[[138: Seeing the chasm]] | * [[270: Why is it hard to talk about decisions?]] | ||
* [[271: Bad luck paralysis]] | |||
[[139: The need for scaffolding]] | * [[272: Survivors are noteworthy]] | ||
* [[273: The regression toward the mean]] | |||
[[140: Scaffolding and marketing]] | * [[274: Better decisions and better outcomes]] | ||
* [[275: Not making a decision is the easy path]] | |||
[[141: The Catch-22 of leveraged systems]] | * [[276: Assets are tools]] | ||
* [[277: Assets over time]] | |||
[[142: Treating different people differently]] | * [[278: What sort of hammer should you buy?]] | ||
* [[279: Community action]] | |||
[[143: Shifting to the masses]] | * [[280: The man who poisoned us all]] | ||
* [[281: The enduring myth of widespread self-control]] | |||
[[144: Misunderstanding quality]] | * [[282: Bringing a strategic approach to the most urgent system change of our lifetimes]] | ||
* [[283: Helping the market fix what the market broke]] | |||
[[145: The challenge in finding useful criticism]] | * [[284: Harnessing the insatiable]] | ||
* [[285: The action we take]] | |||
[[146: Being clear about “better”]] | * [[286: Indoctrination is real]] | ||
* [[287: The journey, not an event]] | |||
[[147: What we ask ourselves when it’s our turn on the curve]] | * [[288: Constant pressure and chiseling]] | ||
* [[289: Coordination failure]] | |||
[[148: Short-term and long-term games]] | * [[290: Asynchronicity is a superpower]] | ||
* [[291: Ignoring sunk costs: A simple But uncomfortable idea]] | |||
[[149: Infinite or finite?]] | * [[292: What does “wrong” mean?]] | ||
* [[293: Tomorrow is another opportunity]] | |||
[[150: Scarcity or abundance?]] | * [[294: Ignore sunk clowns]] | ||
* [[295: What to wear on Wednesday?]] | |||
[[151: Dominance or affiliation?]] | * [[296: People like us]] | ||
* [[297: Questions that lead to strategies]] | |||
[[152: Paying it forward vs. paying it back]] | </div> | ||
|} | |||
[[153: Maintenance, substitution, or possibility?]] | |||
[[154: Games of skill, luck and privilege]] | |||
[[155: Games with divergent objectives]] | |||
[[156: Mutual enrollment and complex games]] | |||
[[157: Don’t bet on games you can’t win]] | |||
[[158: All of our strategies are all of our strategies]] | |||
[[159: Grabbing the last doughnut]] | |||
[[160: Systems thrive, and then they don’t]] | |||
[[161: To get to New York]] | |||
[[162: If it fits, you can ship it]] | |||
[[163: Feeding the system]] | |||
[[164: Scarcity and the drivers of a system]] | |||
[[165: Scale and magic]] | |||
[[166: How NPR lost to the podcast]] | |||
[[167: Self-interest is self-evident]] | |||
[[168: It’s easy to avoid the most important part of our job]] | |||
[[169: It’s voluntary]] | |||
[[170: “I will if you will”]] | |||
[[171: Bringing strategy to marketing]] | |||
[[172: Living in a van]] | |||
[[173: Acorns sometimes become oak trees]] | |||
[[174: Systems have multiple objectives]] | |||
[[175: One way to solve the problem is to change the system]] | |||
[[176: Interoperability]] | |||
[[177: What does the system respond to?]] | |||
[[178: The paradox of substitutes and uniqueness]] | |||
[[179: Commodities]] | |||
[[180: Understanding genre]] | |||
[[181: Medium vs. message]] | |||
[[182: Thoughts on pricing]] | |||
[[183: Strategies require empathy]] | |||
[[184: Dorothy and her crew]] | |||
[[185: Everyone is always right]] | |||
[[186: All persistent systems rely on feedback loops]] | |||
[[187: The wildcard in every feedback loop is the delay]] | |||
[[188: Systems + games + feedback loops]] | |||
[[189: Embracing constraints]] | |||
[[190: Who benefits?]] | |||
[[191: Six system traps]] | |||
[[192: The Moses manipulations]] | |||
[[193: Resilient systems stick around]] | |||
[[194: Trying to turn me into an addict]] | |||
[[195: The challenge of false proxies numbered riffs.rtf]] | |||
[[196: We see systems when they are forced to change]] | |||
[[197: May I see the org chart?]] | |||
[[198: The agent of change]] | |||
[[199: Looking for the agent of change]] | |||
[[200: The telegraph and the skyscraper]] | |||
[[201: Cheese bullies]] | |||
[[202: A brief history of jaywalking]] | |||
[[203: What will I tell the others?]] | |||
[[204: Who says yes?]] | |||
[[205: If you want to use the system]] | |||
[[206: The person in front of you is part of a system]] | |||
[[207: Some of the ways that systems operate]] | |||
[[208: Types of elegant strategies]] | |||
[[209: Bringing change to a system]] | |||
[[210: Luck doesn’t even out in the long run]] | |||
[[211: Leverage and the exaggeration of strategies]] | |||
[[212: Intent and side effects]] | |||
[[213: Turbulence and systems transformation]] | |||
[[214: Gatekeepers]] | |||
[[215: Kinds of tension]] | |||
[[216: “What will I tell the others?” | |||
[[217: Two Tesla parables: Ludicrous and the clown car]] | |||
[[218: Competitive advantage]] | |||
[[219: Metcalfe’s law is waiting for you]] | |||
[[220: The first rule...]] | |||
[[221: Do vs. want]] | |||
[[222: Exchanging the system is tempting]] | |||
[[223: Revolutions are rare]] | |||
[[224: The game belongs to the children who play it]] | |||
[[225: The two unseen desires]] | |||
[[226: The thing about cheaper]] | |||
[[227: Compounding our tribal instincts]] | |||
[[228: Substitutes and the race to the bottom]] | |||
[[229: Seeking the invisible hand]] | |||
[[230: Examples of systems living in tension]] | |||
[[231: Which hat?]] | |||
[[232: The weather report is a prediction]] | |||
[[233: This might not work]] | |||
[[234: Back to the rhino]] | |||
[[235: Who controls the dice?]] | |||
[[236: Who is waiting for you at the airport?]] | |||
[[237: Understanding statistics and polls]] | |||
[[238: Best practices and the status quo]] | |||
[[239: Analogies and the problem with “almost”]] | |||
[[240: Cheerleaders and coaches]] | |||
[[241: Collapsing to the center]] | |||
[[242: Understanding the 2 x 2 positioning grid]] | |||
[[243: The blank of blank]] | |||
[[244: Moving to the middle (or not)]] | |||
[[245: Going to places the competition can’t go or won’t go]] | |||
[[246: Where is everyone?]] | |||
[[247: Getting the word out]] | |||
[[248: Scaling better]] | |||
[[249: Half a boat isn’t much help]] | |||
[[250: Thrashing at the start]] | |||
[[251: The last minute]] | |||
[[252: Every yes requires many no’s]] | |||
[[253: Empathy for the retailer]] | |||
[[254: Bringing intention to projects]] | |||
[[255: Successful projects]] | |||
[[256: The three project traps]] | |||
[[257: Communication with intent]] | |||
[[258: Risks aren’t to be avoided]] | |||
[[259: Constraints are a gift]] | |||
[[260: What do you make?]] | |||
[[261: Problems are opportunities]] | |||
[[262: The simple hierarchy of decision effort]] | |||
[[263: Optionality and undo]] | |||
[[264: Great choice, didn’t work]] | |||
[[265: Hidden decisions get moldy]] | |||
[[266: Compared to what?]] | |||
[[267: A quarter of a million dollars]] | |||
[[268: Thinking about money]] | |||
[[269: No regrets and the kinds of games we play]] | |||
[[270: Why is it hard to talk about decisions?]] | |||
[[271: Bad luck paralysis]] | |||
[[272: Survivors are noteworthy]] | |||
[[273: The regression toward the mean]] | |||
[[274: Better decisions and better outcomes]] | |||
[[275: Not making a decision is the easy path]] | |||
[[276: Assets are tools]] | |||
[[277: Assets over time]] | |||
[[278: What sort of hammer should you buy?]] | |||
[[279: Community action]] | |||
[[280: The man who poisoned us all]] | |||
[[281: The enduring myth of widespread self-control]] | |||
[[282: Bringing a strategic approach to the most urgent system change of our lifetimes]] | |||
[[283: Helping the market fix what the market broke]] | |||
[[284: Harnessing the insatiable]] | |||
[[285: The action we take]] | |||
[[286: Indoctrination is real]] | |||
[[287: The journey, not an event]] | |||
[[288: Constant pressure and chiseling]] | |||
[[289: Coordination failure]] | |||
[[290: Asynchronicity is a superpower]] | |||
[[291: Ignoring sunk costs: A simple But uncomfortable idea]] | |||
[[292: What does “wrong” mean?]] | |||
[[293: Tomorrow is another opportunity]] | |||
[[294: Ignore sunk clowns]] | |||
[[295: What to wear on Wednesday?]] | |||
[[296: People like us]] | |||
[[297: Questions that lead to strategies]] |
Latest revision as of 05:15, 5 October 2024
Welcome to PlexodexThis is a wiki for readers of Seth Godin's new book, THIS IS STRATEGY.
Every article in the book has a number, and that number corresponds to a page on this wiki.
The purpose of this wiki is connection and discussion. It's not for promotion or selling. |